The first play test ...


Alright, 

a few weeks ago I finally got the chance to get a few people together to actually playtest this and unfortunately I realised that the traitor mechanic I included in the game isn't as thought through as I thought it was ^^

While the rest of the game worked out nicely, the traitors felt limited and didn't really have a lot of chances to actually move against the other players, especially without drawing attention to themselves. 

But while working on this I thought of a different idea that I will try to include in the game: Two crews working against each other, trying to push attention toward the other group and actively sabotaging each other's plans while being the first grab the loot. I will update here, when I figured out how this will go :D 


Files

hei-st-akes_rules 28 MB
Sep 19, 2024

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